English

Strategy & opening play

Tempo

A tempo is a unit of time in chess, usually one move. Developing with a threat can gain a tempo because the opponent must respond. The term also matters in endgames, where one extra or saved move can decide the result.

A practical example

Your knight develops while attacking the enemy queen. If the queen must move to a less active square, you have improved your development while the opponent has moved the same piece again.

A common mistake

Counting every queen attack as a gained tempo. If the queen reaches a better square with a stronger threat, the attempted attack may cost time. Repeated knight moves can also delay your own development.

Try this in your next review

After a sequence, compare which side actually improved its position. In pawn endings, count concrete king moves and check who will have the move at the critical moment.

SignalChess learning guide. Simplified examples explain the idea, not a guaranteed result in every position. Explore all 30 terms →

Controller: naru media KG. Optional services process data based on your voluntary consent (Article 6(1)(a) GDPR; section 165(3) Austrian TKG 2021). You can withdraw it at any time without giving a reason via “Cookie settings”. Withdrawal does not affect the lawfulness of earlier processing. Cookie policy and retention


Google receives page views and technical device and browser data. Cookies remain for up to 180 days. Processing outside the EEA is possible.


Uses a random identifier for page categories and successful steps such as registration, analysis, training, trials and payment. No email addresses, player names, games or personal URLs. Processing in the US; no session recordings.


Enables chat, product tours and feedback. Gleap receives technical data and usage events plus account details, plan and connection status when signed in. AI support may send messages to AI providers outside the EEA.